The base is a small set of pads that turn stolen crates into cash per second. Decoration is part of the official goal. Income comes from the placed treasure, not from the crate prop that is still closed.
Slots are the limit
You begin with 7 slots. The warning names the fix: upgrade at the sign. A Level 2 to Level 3 plot offer has been seen, but the price on that sign is per session. There is no published slot cap.
When the plot is full, do this in order:
- Read every placed $/s label.
- Keep the highest earners.
- Carry the surplus to the SELL stall. Floating sell amounts have been observed. The sale price is not the income label.
- Buy another slot only if the sign's cost is cheaper than the progress you lose by staying stuck.
A $262/s Epic label from the 25 Sep 2026 build earns about six times a $45/s Common. With 7 pads, one stronger item usually beats a row of weak ones. That comparison uses those two labels only.
Offline cash
Placed treasures earn while you are logged off. The HUD can toast a daily offline figure. Quote your own toast. The $10.6M/Day line from 25 Sep 2026 was one player's number.
Before you leave, open every READY crate and make sure the pads you care about are the ones displayed. A closed crate and a treasure sitting in the hotbar do not print that income.
The safe-zone stalls
Three machines sit together in the safe zone and solve different problems:
| Place | Use it for |
|---|---|
| Plot sign | More item slots |
| Treadmill sign | Faster Speed gains |
| SELL stall | Cash from surplus treasures |
| Fuse Machine, beside the Sell Shop | Three similar items into one mutated copy |
Do not fuse and sell the same triple. Fusion consumes the copies.
Base versus Speed
Default the next cash purchase to Speed when a route is failing. Switch to a plot slot when the full-plot warning is the thing blocking new crates. Cosmetics and a prettier display come after the route you care about is already reliable. The official description does ask you to build and decorate, so a display goal is real. It is just a different job from raising $/s.
An Item Index exists and is worth claiming when the button is ready. Exact index rewards are not published as a stable table, so claim what the index screen lists rather than a copied payout.
